This list is opinionated, and since my opinion is the correct opinion, those who don't agree are wrong and should make friends with an Ice Sphere.
The Priest is well-regarded as the most important class of them all. This is due to the fact that they can press the space bar to stop you from dying. Sometimes they won't save your ass, but it's not their fault, it's yours. In addition, they get to use wands. Wands are pretty much like long-range daggers with piercing, making them the ultimate choice for those who like getting loot while maintaining a
cowardly safe distance from the bad guys. 10/10 the goodest, healthiest boye.
Knights are some of the strongest heros to wander the realm. Known for hitting things with their shields instead of their swords, these guys really know how to handle themselves. With their robust cap of 40 defense, not even the strongest bosses can lay a finger on them. It's not like any of that matters though, because with some expert dodging and a click of the space bar, most foes give up entirely and refuse to attack, accepting their imminent demise at the hands of this plate-clad monster.The Glass Cannon
In the other corner, sporting nothing but
Mystic - stop for snack break
Warrior - hits stuff really hard, ability is crack cocaine
Rogue - sneaky fucker
Necromancer - bastard child of wizards and priests
Archer - good with groups of enemies, can make them stand still by aiming for the knee, neat hat6
Assassin - breaks geneva protocol on the regular, on the run from police when not slaying baddies
Sorcerer - wand class that cant aim
Huntress - everything dies before you can even land your trapThe Left Hook
Samurai - just a ninja with armor
Ninja - not good at anything, ability obviously for running away cause would get shredded like paper if he didnt
Paladin - gets both gcookie and oreo, wont fucking share